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Peglin - A Pachinko Roguelike
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Devlog
v0.7.44 Update - New Boss & Custom Loadouts!
August 03, 2022
by
Gedig
4
#v0.7.44, #Super Sapper, #Shield Mage, #Custom Loadout
New Features & Content New Boss: The Super Sapper! - This boss brings some unique pegboard mechanics and both a strong offense and defense to provide a nefarious challenge. You could be one of the fir...
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The First Cruciball Levels Are Here! v0.7.20
May 20, 2022
by
Gedig
#0.7.20, #patch-notes, #cruciball
The Cruciball is here! Put your Peglin skills to the test or find your ideal difficulty in this unlockable difficulty ladder. The Cruciball will appear on the new character select screen after you've...
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Peglin Early Access Release!
April 25, 2022
by
Red Nexus Games
#release, #early access, #peglin
Hi all! The next stage of our Peglin journey is here! Mirroring our Early Access release on Steam, Peglin is now available for purchase on itch.io, which let's you experience all of the available cont...
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Early Access Inbound!
April 21, 2022
by
Red Nexus Games
3
#release date, #early access, #v0.7.7
Hi everyone! v0.7.7 is our last demo update as we turn our attention fully to our Early Access version of the game (releasing here on April 25th at 19:00 GMT! ) Thank you so much to everyone who has p...
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v0.5.56 Demo Update - Forest Bosses!
November 09, 2021
by
Gedig
4
#v0.5.56, #orbs, #relics, #boss, #bugfixes
We've just pushed a huge new update to the demo! New orbs, relics, pegboards, and boss fights! Full patch notes can be found over on Steam: https://store.steampowered.com/news/app/1296610/view/3074264...
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Peglin v0.5.45 Update! Aimer Improvements!
September 19, 2021
by
Gedig
2
#aimer, #bugfixes, #v0.5.45
v0.5.45 is now live with a metric tonne of aimer improvement goodness! You can read the full patch notes here: https://store.steampowered.com/news/app/1296610/view/5322681655662909270...
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Peglin Demo v0.5.41!
August 31, 2021
by
Gedig
#patch, #enemy-info
v0.5.41 is live now! It brings a new miniboss fight and lots of Quality of Life features, the biggest being the new Enemy Preview option. There's also a handful of new relics to try out! Detailed patc...
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v0.5.31 - 2 beta orbs & localization fixes
June 06, 2021
by
Gedig
#bugfix, #localization
Not too much to see yet unfortunately, we're still working away on core systems (saving!) and the castle content for the full game. We did however sneak two beta orbs into this release: the Bouldorb (...
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Peglin v0.5.25 Update
May 06, 2021
by
Gedig
#patch, #bugfixes, #0.5.25
Peglin v0.5.25 Update: New Content: New scenario: ??? New Relic: Electropegnet Your orbs are pulled slightly to regular pegs and strongly towards refresh and crit pegs. New Relic: Super Boots You no l...
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v0.5.21 - Bug fixes & difficulty tweaking
March 24, 2021
by
Red Nexus Games
Just a small patch to ease up the difficulty a little bit, and fix a few small bugs that were found since our previous update :) Crit Damage has been bumped back up for some orbs Encounters modified f...
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Peglin Quality of Life Update!
March 19, 2021
by
Gedig
#patch-notes
Hey all :) We've just pushed a decently-sized update to the Peglin Demo that includes some really neat new orbs, relics, and a fiendishly difficult new miniboss. It also includes a ton of quality of l...
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Peglin Release Plan (+ Demo Available Now!)
November 08, 2020
by
Gedig
6
#demo
Hey everyone, it's been a while! We've been heads down working away on Peglin, and we're quickly coming up on our Early Access date on Nov. 20th! Release won't be the end of the line for Peglin - in f...
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The Relic Update
May 28, 2020
by
Gedig
4
#release-notes
Friends, Goblins, Countrymen, the relic update is now available! This update includes a host of powerful relics that you can obtain in chests or by defeating mini-boss encounters. Their effects range...
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v0.95 now live (and why we've moved away from web)
May 15, 2020
by
Gedig
1
We've put out our newest version, and we've switched to downloadable only in the meantime (sorry if you played on the web and were coming back for more!) We may go back to supporting a web build again...
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Welcome to Peglin!
May 13, 2020
by
Gedig
Hi, hello, welcome! Peglin has been in development for a little while now, and will be in development for a little while longer (targeting an early access release around September and a full release i...
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v0.93 is live!
April 25, 2020
by
Gedig
#patch-notes
Release Notes: Graphical Overhaul Different Potions that more accurately demonstrate that they're circular New map icons More slimes and some changes in colour New UI to explain the reloading mechani...
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Alpha v0.92 now live
April 12, 2020
by
Gedig
New Content: Not much new that is visible at the surface in this release, but we did introduce some music and convert the posts at the bottom to be round (to allow for better bounce-back and prevent t...
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